The current state of the new gun system

Hello and welcome back survivor,
as you can see we're in my 5th devlog (more or less). Well, last day I actually have to deal with a lot of bugs with the new gun system since I wasn't satisfied with my other concept so I tried to change it. Now you should be able to only pick one weapon at a time no matter if it's a sidearm or not because earlier you could just pick ALL the guns up and choose which one you want to equip which was not that realistic and makes the game to easy. So after some burnouts and my depressions under the shower everything works.
The only thing to do is to implement the mechanics to the Endless Modes which I have to do because all the new ideas/mechanics will be used in a seperate "test" scene so that I don't accidentally break the whole game if I would code everything directly in the actual game. Hopefully the implementation will work successfully and won't turn out to be even more new problems.
See you soon!
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The Bunker Rat
Face the rough post-apocalyptic life from the eyes of Joe
Status | On hold |
Author | ColinDev |
Genre | Adventure, Action, Shooter |
Tags | Dungeon Crawler, Pixel Art, Post-apocalyptic, Singleplayer, storygame, Survival Horror, Top-Down, Zombies |
Languages | English |
More posts
- Small Winter-UpdateDec 04, 2024
- The 1.2 Alpha Part 2 Update is finishedOct 12, 2024
- New mechanics for Endless Mode finishedOct 09, 2024
- The state of the new gun mechanics!Oct 08, 2024
- Extra features for the menu for the 1.2 Alpha UpdateSep 13, 2024
- "Better" Cutscenes for the 1.2 UpdateSep 12, 2024
- Part 1 of the 1.2 Alpha is available now!Sep 10, 2024
- Working on the new Update 1.2 Alpha!Aug 03, 2024
- My first game “The Bunker Rat” is out now for free!Aug 02, 2024
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