The state of the new gun mechanics!
G'day mates!
Here I am again after a short break from my game because of my focus on school and other activities with my friends (oh and finally touching grass of course). But today I decided to continue on the code so that the implementation of the new gun mechanics are finally in Endless Mode for both maps. The only thing to do is to work on the spawning of the other weapons and the correct ammo type in the map and to finish a "cutscene" after Day 2 of the Story Mode. I think I will only do these things in order to release the other part of the 1.2 Alpha Update and do the new Day 4 for the final part of the update since I don't want to wait for so long (and maybe you all idk).
Then let me continue touching more grass outside after this...
Bye for now!
PS: I just realised that my previous devlog has almost the same title lol
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Get The Bunker Rat
The Bunker Rat
Face the rough post-apocalyptic life from the eyes of Joe
Status | In development |
Author | Colin |
Genre | Adventure, Action, Shooter |
Tags | Dungeon Crawler, Pixel Art, Post-apocalyptic, Singleplayer, storygame, Survival Horror, Top-Down, Zombies |
Languages | English |
More posts
- Small Winter-Update17 days ago
- The 1.2 Alpha Part 2 Update is finished70 days ago
- New mechanics for Endless Mode finished73 days ago
- The current state of the new gun system95 days ago
- Extra features for the menu for the 1.2 Alpha Update99 days ago
- "Better" Cutscenes for the 1.2 UpdateSep 12, 2024
- Part 1 of the 1.2 Alpha is available now!Sep 10, 2024
- Working on the new Update 1.2 Alpha!Aug 03, 2024
- My first game “The Bunker Rat” is out now for free!Aug 02, 2024
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