New mechanics for Endless Mode finished

Hello to all living creatures in the Milky Way,
yup, I am finally finished with the weapon generation + the other ammo types for both Endless Mode Maps. I also changed the gun mechanics to be more "realistic". Now each gun has a certain accurancy which is not very visible at the moment but it will become more important if more guns will be added to the game. Moreover, guns will jam (yay...) with a certain percentage. You will need to press "r" to unjam the gun (so do not be confused if your gun is clicking with ammo) and of course not all guns will jam like in real life (I think). Maybe I will add durability to the guns influencing the jam percentage but not for now. So my only thing to do for now is to add the Rick Grimes Revolver and then I would be finished with the 2nd part of the update
See ya soon!
Files
Get The Bunker Rat
The Bunker Rat
Face the rough post-apocalyptic life from the eyes of Joe
Status | On hold |
Author | ColinDev |
Genre | Adventure, Action, Shooter |
Tags | Dungeon Crawler, Pixel Art, Post-apocalyptic, Singleplayer, storygame, Survival Horror, Top-Down, Zombies |
Languages | English |
More posts
- Small Winter-UpdateDec 04, 2024
- The 1.2 Alpha Part 2 Update is finishedOct 12, 2024
- The state of the new gun mechanics!Oct 08, 2024
- The current state of the new gun systemSep 17, 2024
- Extra features for the menu for the 1.2 Alpha UpdateSep 13, 2024
- "Better" Cutscenes for the 1.2 UpdateSep 12, 2024
- Part 1 of the 1.2 Alpha is available now!Sep 10, 2024
- Working on the new Update 1.2 Alpha!Aug 03, 2024
- My first game “The Bunker Rat” is out now for free!Aug 02, 2024
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